Stad op het Spel
Stad op het Spel lets decision-makers in urban development experience the impact of their choices and collaboration first-hand. In this interactive experience, they engage in conversation with people from a future city scenario. These conversations reveal what abstract policy dilemmas and design choices actually mean for everyday life. Playing the game opens up space for empathy, reflection and better conversations. In doing so, it contributes - in an accessible and thought-provoking way - to more human-centred policy, more effective ways of working, and cross-disciplinary thinking about the city of tomorrow. In short: a conversation starter that opens up new perspectives.
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PerspectiveXR
PerspectiveXR is developing a new approach to citizen participation in urban development. Through an immersive XR experience, residents literally step into each other's perspectives on building plans in their neighbourhood. This reduces conflict and polarisation around new developments. The project builds on earlier successful research in Sweden, adapted to the Dutch context. Over 6 months, Future of Now will build a working prototype and test it with municipalities and residents. The goal is to make participation more accessible and effective, so that urban development can happen faster and with less resistance.
PLAN Configurator
PLAN is a digital tool that helps municipalities and property developers present spatial plans to residents in a way everyone can understand. During public participation sessions, it visualises changes in real time within a photorealistic 3D environment built from scanned data. This lets residents see the impact of their input straight away, building more trust and engagement. PLAN supports the participation requirements under the Environment and Planning Act (Omgevingswet). It enables authorities and project initiators to communicate plans transparently and involve residents in spatial decision-making from an early stage.
GrondGids
GrondGids is an interactive tool developed by Studio Metaform and Bright that playfully connects residents with what lies beneath their neighbourhood. Climate change, the energy transition and grid congestion are putting growing pressure on (underground) public space. GrondGids makes underground systems such as energy, water, data and green infrastructure visible and easy to understand. It shows how choices made within households are linked to developments in public space. GrondGids supports an integrated approach that helps people make informed decisions, understand their living environment, and work together towards sustainable development.
Placemaking Immersive
Stipo and Orb Amsterdam are exploring how to turn physical participation tools for urban development into a digital, immersive application. Using virtual and mixed reality, they're investigating how citizens, policymakers and developers can gain better insight into the coherence and impact of spatial planning decisions. The envisioned IX solution makes participation more accessible and allows different stakeholders to give feedback from their own perspective and engage in co-creation. This helps improve decision-making, prevent unwanted side effects and build broader public support for complex urban challenges — think housing, sustainability and accessibility.
PublicTwin
PublicTwin is a hybrid platform that gives professionals, civil servants and residents relevant insight into the spatial planning process and the public support behind it, both online and on location. By involving residents at an early stage, the risk of setbacks is prevented or reduced. This avoids costly delays in planning processes. Visitors to PublicTwin can visualise the project and its impact, respond in real time, ask questions and make suggestions. This allows professionals to respond to feedback effectively and efficiently. PublicTwin builds community support and also gathers invaluable qualitative data to support decision-making. This makes investments considerably less risky and speeds up the planning process.
De Sensorische Stad
The Sensory City is an immersive toolkit aimed at young people aged 12 to 16. Through IX, AR, VR, sensors and a digital twin, young people playfully engage with urban challenges around biodiversity, climate adaptation and quality of life. At a hybrid play location combining virtual and real urban nature, young people experience the value and role of nature in the city. They also discover how their choices affect the quality of their surroundings. The toolkit is scalable, suitable for educational use, and gives policymakers insight into young people's perspectives.